6.7.33 VectorValueOverwrite

6.7.33.1 Outline of the node

Overwrite a specified subvector of a Vector<ObjectRef> with a specified value.

6.7.33.2 Necessary file

No files are required.

6.7.33.3 Usage

When to use

This node is used to overwrite a specified subvector of a Vector<ObjectRef> with a specified value. The data type of the specified value will be converted to the suitable one depending on the ObjectRef of the VecObj given as the input.

6.7.33.4 Input-output and property of the node

Input

INPUT

: any type. Note that the supported data types are Vector<int> , Vector<float> , and Vector<complex<float> > .

Output

OUTPUT

: any type. Note that the supported data types are Vector<int> , Vector<float> , and Vector<complex<float> > .

Parameter

Table 6.123: Parameter list of VectorValueOverwrite 

Parameter name

Type

Default value

Unit

Description

OVERWRITTEN_MIN

int 

0

 

The element index of the Vector given as the input to specify the first element of the subvector on which overwrite.

OVERWRITTEN_MAX

int 

0

 

The element index of the Vector given as the input to specify the last element of the subvector on which overwrite.

OVERWRITE_VALUE_REAL

float 

0

 

The value with which overwrite a specified subvector. The data type will be converted to the suitable one depending on the ObjectRef of the Vector<ObjectRef> given as the input.

OVERWRITE_VALUE_IMAG

float 

0

 

The value for the imaginary part with which overwrite a specified subvector when the ObjectRef of the Vector<ObjectRef> given as the input is the complex type.

DEBUG

bool 

false

 

Enable or disable to output the overwriting status to standard output.

OVERWRITTEN_MIN

: int type. The element index of the Vector<ObjectRef> given as the input to specify the first element of the subvector on which overwrite. The default value is 0.

OVERWRITTEN_MAX

: int type. The element index of the VecObj given as the input to specify the last element of the subvector on which overwrite. The default value is 0.

OVERWRITE_VALUE_REAL

: float type. The value with which overwrite a specified subvector. When the INPUT is Vector<int> , the type will be converted to the int type. When the INPUT is Vector<complex<float> > , the value will be for the real part. The default value is 0.

OVERWRITE_VALUE_IMAG

: float type. The value for the imaginary part with which overwrite a specified subvector when the ObjectRef of the Vector<ObjectRef> given as the input is the complex type. The default value is 0.

DEBUG

: bool type. Setting the value to trueoutputs the overwrite status to the standard output. The default value is false.